Saturday, July 20, 2013

Tiers of Video Games.

Everybody like to classify video games...RPG, Shooter, Action, Adventure...But, in my opinion all video games can easily be classified into 6 tiers of video games. Be warned though, video games can multi-tier and many people will disagree with my classifications...

1. Indie Titles

Indie game developers are usually small, self-publishing game dev companies that can make some seriously awesome games. They don't need the funding from a Game-publishing company and this can often benefit them as they aren't forced to make a single, repetitive game yearly, with not nearly enough time to debug *cough* CoD *cough*. However this usually leaves them with lesser funding, not being able to afford the giant orchestras for their OSTs and the voice acting of Icecube. Some of the games are simple incredible though and are often sold at a lower price than the usual $50-$60 price tag that accompany new releases. Some great indie titles include Bastion by Supergiant games, Fez by Polytron Corporation, and Torchlight 1&2 by Runic Games.

2. Published Titles


Published Titles are created by a Game Dev Company that has secured publisher support, such as EA or Activision, but don't have the "oomf" of a AAA Title. They have certain quality-boosts over indie games such as graphic wise and music wise, but sometimes in gameplay they can lack. The Devs have to meet the publisher's requirements in (sometimes) quality and sales, if they don't they might not get picked up for the development of another game. These games are a step "above" Indie games, but sometimes lack the quality-control and ammount of resources that AAA Titles have. Published Titles include Deadpool by High-Moon Studios (published by Activison), Blur by Bizzare Creations (published by Activison Blizzard), and the Dante's Inferno by Visceral Games (published by Electronic Arts).

3. AAA Titles


Pew pew. If an Indie title is a bullet, a Published title is a rocket-propelled grenade, than a AAA Title would be a bloody thermo-nuclear weapon in the video game industry. These games cause major sales and are often the highest quality titles the video game industry has to offer. Their popular and the publishers know it. The graphics are usually cutting-edge, the sound had to be recoreded by either a popular artist (such as Eminem) or an entire orchestra, and the voice-acting is of some famous people in other genres (movies or tv shows). Their gameplay is iffy, that has to do just with the quality of the developer, but it is usually superb. These Titles could also be rushed by the publisher, leading to sub-par gameplay. Some examples of AAA titles include Call of Duty: Black Ops 2 by Treyarch (published by Activsion), Halo 3 by Bungie (published by Microsoft), and the upcoming Grand Theft Auto V by Rockstar North (presumably published by Rockstar Games).

4. Casual Titles


To be honest, I personally do not spend a lot of time on these games, but occasionally they can be enjoyable. These are the games that "normal" people play on Facebook or on their phones when they don't have a lot of time or if they're bored. In my opinion these games are small bits of entertainment that have no depth at all. They lack a good story, decent gameplay, and just more content. These Titles usually have a 2nd currency that players can obtain for real-life money aka micro-transactions and sometimes a cash shop. These Titles usually have the plan to get your friends addicted in exchange for your own benefit and usually have you checking back once a day. These games are entertaining to an extent, but will eventually get boring.
Casual Titles include Candy Crush Sage by King, Farmville by Zynga, and Dragon City by Social Point.

5. Time-sink Titles


Casual games usually have you to check-up once a day. Compared to that, time-sink games probably take up hours of your day, you're probably playing one right now. These games usually include a sense of progression, and large-scale availability to a variety of people. Sometimes, these games are free, relying on micro-transactions to make money. These games vary in quality, but they usually require a long time to reach late-game and even in late-game there is probably more time-consuming gimmicks such as PvP or a ranked league. Some examples of Time-sink Titles include League of Legends by Riot Games, World of Warcraft by Blizzard Entertainment and Maplestory by Wizet (published by Nexon).

6. Classic Titles



Classic Games. Games that will always stay with us. Games that get better with time and will always be fun. Their imperfections are ignored  and their gameplay is usually critically-acclaimed. Everything is great, from the old-school soundtrack to the lack-of voice acting. Classic games are old, but still fun even when we have massive games like Saints Row the Third or Call of Duty. These games had smaller budgets and simpler mechanics. Sometimes Simpler is just better. Classic Titles include Super Mario 3 by Nintendo, Total Annihilaiton by Cavedog Entertainment (published by GT Interactive), and GoldenEye 007 by Rare (published by Nintendo). 

That's it for today...
GLHF
-Yutao

Friday, July 19, 2013

Old Old School

PC, Xbox, PlayStation, Wii...All of these current-gen systems all support a wide variety of games. But none of them support the good old-fashioned fun of sitting around the table and rolling some dice with your friends. Brace your swords and hold ye shit together...it's time for a Dungeons and Dragons blog post!


Dungeons and Dragons is a game you primarily play with your friends in the realm of your mind. It relies on role-playing and an interesting story to keep the players engaged and entertained. Typically you have 4-6 players at one table with a single Dungeon Master (DM). The DM is the glue that holds everyone together, he is the "pope" of organized religion or that CEO that calls all of the shots. The DM is the one that creates the Adventure, runs the Adventure, and plays the mobs that want to kill you. If you do anything that might upset him/her, he/she might just roll a 20 crit on a flying flaming magical arrow from across a continent that hits you in the eyeball.


The player characters (PC) are the adventurers in the DM's story. These people perform amazing feats and slowly build up their characters to become incredibly powerful. Well, usually. Death is mostly permanent and if you just so manage to roll a 1 on certain rolls you might just find yourself in hell OR WORSE. All the PC's actions depend on your dice rolls. A set of 7 dice usually includes a 20 sided dice, a 12 sided dice, a 10 sided dice, a 10 sided percentile dice, a 8 sided dice, a 6 sided dice, and a 4 sided dice. All of your rolls depend on these and if you don't roll high, you're usually fucked. 


Dungeons and Dragons is a semi-complicated games, but once you get friends and a decent DM, it's incredibly enjoyable and rewarding.

GLHF
-Yutao


Wednesday, July 17, 2013

I don't need it....I don't need it....I NEED IT!

Are you ready for a miracle? That's right, it's Steam Summer Sale time! All those games that you've never had the chance to play? Buy them at 25-90% off! On-the-border games, bad games, good games, Tripple-A games, classic games, multi-player games, and that one copy of Dead or Alive volleyball that you've always been eyeing. :P



The process of the Steam Summer Sale is a brilliant move by Valve. Not only does it bring Valve a shit-ton of profits, it also give less known games a chance at being up in front. And not only does the game gain publicity, it also gets a fuck-ton of sales due to the lower price (40% or higher). Games like Reus or Kerbal Space Program would of never made the Steam best-selling, but due to the power of the Great Gabe, its possible. The PC gaming community is also being boosted by the Sale, as both the Sale gets a large amount of traffic from gaming websites and YouTube. Total Biscuit even has a short 10-20 minute "episode" about each day of the sale. However the Sale does have some pitfalls.


First off, never buy a game straight-up off the Steam Shelves. You gotta be patient, like a kung-fu master. There's a very simple thing to follow and I'm going to lay it out for you right here:

Daily Sale-Buy it.
Flash Sale-Buy it.
Community Choice Sale-Buy it.
Last Day of the Sale-Buy it.

If it does not fall into any of these categories: DO NOT BUY IT.

There are also some strategies that you can use if you only have a certain amount of money you can spend and if you have no limit, go bandannas:

1. Make a list of games that you want and STICK TO THIS LIST
2. Set a certain amount of money aside for impulse buys, say $10-$20, so you can still have a degree of freedom with the sale.
3. If you miss the game you wanted the first time, don't worry about it. It might go back on sale again as a flash sale or a community-choice.

Anywhoo, those are my thoughts on this "event"

GLHF
-Yutao